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Cause
and Effect in Stories and Daily Life
Designed
by: Emily Hammett
School: Meadowfield Elementary
1)
CORE CURRICULUM OBJECTIVE (S): Recognize cause and
effect. (1-CM11)
PACT: I.F.8
GRADE
LEVEL: 1
SUBJECT: READING
2)
OVERVIEW: The teacher will introduce the concept of
cause and effect by giving four cause and effect
demonstrations and then asking children to recognize the
specific cause and effect in each demonstration. Then, the teacher will help the children to recognize the
cause and effect in the story The Napping House by Audrey
Wood. Then,
the class will play the game "Cause and Effect
Match-Up" in which children must correctly recognize
and match-up cause and effect cards and place them in a
cause and effect chart.
Following the game, the children will be divided
into groups of two and assessed on the concept of cause
and effect as they use their own set of cause and effect
cards to correctly recognize and match-up causes and
effects and glue them onto a cause and effect chart.
3)
PURPOSE/ESSENTIAL QUESTION (S): How do you know if one
thing happening makes another thing happen?
4)
TIME FRAME: 2 days (Day 1 - 45 minutes to 1 hour; Day
2 - 45 minutes)
5)
RESOURCES:
-
Cause and Effect Cards for "Cause and Effect
Match-Up" Game- In order to make the cause and effect
cards, the teacher needs to either draw or find Internet
or magazine pictures which depict various causes and
effects. Teachers
can also refer to pp. 13-14, 21-22, 43-44, 57-58 in
Practice Book level 1; pp.15-16 in Practice Book level 2;
pp. 11-12 and 56-57 in Practice Book level 3; pp.2-3 and
45 in Practice Book level 4; and pp. 48-49 in Practice
Book level 5 for picture ideas, as well. Each picture should be glued onto a piece of construction
paper, poster board, or tagboard and then cut out into a
square. Each
square should then be laminated, and then a magnet strip
should be glued to the back of the square.
You will need enough cause and effect cards so that
each child in your class would have at least one cause and
effect match.
-
A set of Cause and Effect cards for each group of two in
your class- These cards will need to be similar cause and
effect match up cards as from the Match-Up game; however,
these cards do not need to be magnetized. Each set should have only 10 cards (5 "cause" cards
and 5 matching "effect" cards).
-
One egg
-
One bowl
-
10-15 dominos
-
One balloon (not blown up)
-
Wood, Audrey. (1984).
The napping house. Illus. Don Wood.
San Diego: Harcourt.
-
The Napping House (film) - Media:
MP4-1988
-
Overhead projector, transparency, overhead pens (optional)
-
1 piece of construction paper for each group of two
-
1 glue stick for each group of two
-
1 piece of construction paper for each child (if finished
early with assessment)
6)
ASSESSMENTS:
1
point for each cause correctly identified in chart
X 5 =
5
1
point for each effect correctly identified in chart
X 5 =
5
1
point for each correct cause and effect match
X 5 =
5
=
A total of 15 possible points
So
that
13/15
to 15/15
= +
11/15
to 12/15
= ?
11/15
and below =-
7)
INSTRUCTIONAL ACTIVITIES:
Day
1 - 45 minutes to 1 hour
1.
The teacher will introduce the concept of cause and effect
by showing the children four different demonstrations.
2.
First, the teacher will tell the children to watch very
carefully at what happens as the teacher performs the
demonstration.
3.
The teacher will show the children an egg, break the egg
on the side of a bowl, and empty the yolk into the bowl.
4.
The teacher will call on students to tell him/her exactly
what the children saw happening.
5.
After several students have reported what happened, the
teacher should then relate the demonstration to the
concept of cause and effect by saying, "This
demonstration is a good example of something we're going
to learn about today called cause and effect.
Cause and effect means that one thing can make
something else happen.
For example, because I broke the egg against the
bowl, the egg cracked open and yolk came out. The cause is my breaking the egg against the bowl, and the
effect or what happened is that the egg cracked open and
yolk came out.
6.
The teacher will tell the children that he/she will
perform another demonstration that will have a cause and
effect and that they should watch very closely to see of
they can recognize the cause and effect.
7.
The teacher will set up a line of several dominos, and
then he/she will push the first domino down.
8.
The teacher will call on students to see if they can
recognize the cause (pushing down the first domino) and
the effect (all the other dominos fell down).
9.
After a discussion of this demonstration, the teacher
should again make a statement similar to the following:
"Great! You're right! BeCAUSE
I pushed down the first domino, all the others dominos
fell down, too. The
cause is my pushing down the first domino, and the effect
of what happened is that all the other dominos fell down,
too!"
10.
The teacher should tell the students that he/she will
perform another cause and effect demonstration and to
watch carefully.
11.
The teacher will show the children a balloon (not blown
up), will blow into the balloon several times, and then
show the children the blown up balloon.
12.
Again, the teacher will ask the children what is the cause
(blowing into the balloon) and the effect (the balloon
became larger) in this demonstration.
13.
After a discussion, the teacher should say, "Great!
BeCAUSE I blew air into the balloon, the balloon
grew larger. The
cause is by blowing air into the balloon and the effect or
what happened is that the balloon grew larger!"
14.
The teacher will tell the children to watch what will
happen now. The
teacher should release his/her fingers from the balloon,
while still holding on to the balloon, and let out all the
air.
15.
The teacher will call on the children to recognize the
cause (letting go of the end of the balloon) and the
effect (the balloon getting smaller and/or making a
noise). After
a discussion, the teacher should make a cause and effect
statement related to this demonstration to ensure student
understanding of the concept.
16.
The teacher will tell the students that many of the
stories they read or hear will have causes and effects and
that when they read or hear a story, they should listen
and look at the illustrations very carefully in order to
find the causes and effects in stories.
17.
The teacher will then tell the children that he/she will
show the film (or read the story) The Napping House by
Audrey Wood and that the children should pay attention
very carefully and look for the cause and effect in the
story.
18.
After reading or showing the film, the teacher will call
on children to identify the cause (the grandmother, the
grandson, the dog, the cat, and the mouse all get on the
bed) and the effect, (the bed breaks, and they all fall
out of the bed).
19.
Then, the teacher will review the concept of cause and
effect by asking the children to explain and give an
example of cause and effect.
20.
The teacher will tell the students that they will continue
with more cause and effect activities the next day.
Day
2 - 45 minutes
1.
The teacher will review the concept of cause and effect by
asking the students to give some cause and effect examples
that they saw in the demonstrations from the day before.
2.
The teacher will ask the students to come up with other
cause and effect examples different from the ones they
discussed in class the day before.
As each child provides a cause/effect example, the
teacher will record his/her ideas onto a cause and effect
chart on the board or on the overhead projector.
3.
After several suggestions have been made and discussed,
the teacher will tell the children that they are going to
play a game called "Cause and Effect Match-Up".
The teacher will tell the children that it is
important to pay attention to the game because they will
be given an assignment to complete for a grade after the
game. The
class should be divided into 2 teams.
The teacher will have a set of teacher made
magnetic cause and effect cards already on the board (see
Resources for more information).
Each child is to come up to the board, choose a
cause card and its matching effect card, explain why it is
a "Cause and Effect Match-Up," and place the
cards in a cause and effect chart on the board. Each correct match-up earns 1 point for the team.
The game should continue until each child gets at
least one turn.
4.
After the game, the teacher will divide the class into
groups of two and explain the culminating assessment.
Each group should be given a set of their own
"Cause and Effect Match-Up" cards, a piece of
construction paper already labeled "cause" on
the left side and "effect" on the right side,
and a glue stick. Each
group is to match up each cause and effect correctly and
glue them in the correctly labeled columns side by side.
The teacher will explain the rubric at this time.
5.
Any group that finishes early should draw and explain
cause and effect examples from their own life on another
sheet of construction paper.
6.
When all groups are finished, the teacher will collect the
work and then ask children what they learned about cause
and effect over the past two days.
7.
Then, the teacher will assess the work using the rubric,
and post the work in the classroom and on the school's
website.
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